โก Phase 2 Sprint Report
๐ Sprint Summary
Phase 2 replaces the fire-and-forget download approach with a Batch Download Manager that organizes downloads into structured batches with a defined lifecycle, operator controls, and real-time visibility. This builds on Phase 1's error classification and circuit breaker to deliver a fully operator-controlled auto-download system.
FC-26 Stats Capture โ Auto-Download System Improvements ยท Sprint Date: 2026-02-15 ยท Branch: feat/auto-download-phase2
๐ Key Capabilities
Batch Lifecycle
Downloads organized into batches: collect ready videos, download with concurrency control, enforce cooldown, then repeat. Clear start/end boundaries for every batch.
Pause/Resume
Operators can pause batch processing at any time. In-flight downloads complete gracefully. Resume starts the next batch immediately.
Cooldown Pacing
Configurable batch_cooldown_minutes (default: 5) enforces breathing room between batches, reducing YouTube bot detection risk.
Batch Progress UI
Real-time batch progress bar in YouTube Monitor: batch number, per-item status, cooldown countdown, pause/resume controls.
๐ง What We Built
2.1 BatchDownloadManager (Story 2.1)
New class that manages the batch lifecycle. Replaces the fire-and-forget autoDownloadNewVideos() with structured batch operations.
| Capability | Description |
|---|---|
| Batch collection | Queries for not_downloaded videos, groups into batch up to youtube_max_parallel_downloads size |
| Lifecycle management | Drives batches through collect โ download โ cooldown โ repeat |
| Cooldown enforcement | Waits batch_cooldown_minutes between batches (configurable, default 5) |
| Pause/resume | Operator can pause processing; in-flight downloads complete gracefully |
| Circuit breaker integration | Batch transitions to circuit_broken when Phase 1 circuit breaker trips |
| State tracking | In-memory batch state exposed via API for UI consumption |
2.2 Batch Visibility (Story 2.2)
| Endpoint | Method | Purpose |
|---|---|---|
| /api/youtube/batch/status | GET | Current batch state, progress counts, item list |
| /api/youtube/batch/pause | POST | Pause batch processing |
| /api/youtube/batch/resume | POST | Resume batch processing |
2.3 Batch States
| State | Meaning |
|---|---|
| idle | No batch running. Shows last batch summary if available. |
| collecting | Querying for ready videos. UI: "Preparing batch..." |
| downloading | Batch actively downloading. Progress bar + per-item status. |
| cooldown | Waiting between batches. Countdown timer displayed. |
| paused | Operator paused. Resume button available. |
| circuit_broken | Circuit breaker tripped. Reset in circuit breaker section. |
๐ Task Breakdown โ 13/13 Complete
โ Acceptance Criteria Scorecard
Story 2.1: BatchDownloadManager
Story 2.2: Batch Visibility
UX Refinements
๐๏ธ Architecture
Batch Lifecycle Flow
Integration with Phase 1
File Structure
| File | Change | Purpose |
|---|---|---|
| batchDownloadManager.ts | New | Batch lifecycle, state, pause/resume |
| youtubeMonitorService.ts | Modified | Delegates to BatchDownloadManager |
| youtube/routes.ts | Modified | New batch endpoints |
| config/registry.ts | Modified | batch_cooldown_minutes setting |
| YouTubeMonitor.tsx | Modified | BatchProgressSection component |
| auto-download-runbook.md | Modified | Section 6: Batch Manager |
| phase2-prfaq.md | New | PRFAQ document |
| phase2-batch-ui-design.md | New | UI design spec |
Data Contract
๐ Sprint Metrics
| Deliverable | Type | Status |
|---|---|---|
| batchDownloadManager.ts | New backend service | Complete |
| Batch API endpoints (3) | Backend routes | Complete |
| BatchProgressSection | Frontend UI | Complete |
| Config: batch_cooldown_minutes | Configuration | Complete |
| Unit tests | Test suite | Complete |
| Operator runbook (Section 6) | Documentation | Complete |
| PRFAQ document | Documentation | Complete |
| UI design spec | Design | Complete |
| Sprint report + demo | Reports | Complete |
Phase 1 vs Phase 2 Comparison
| Metric | Phase 1 | Phase 2 |
|---|---|---|
| Scope | Error handling + protection | Batch lifecycle + visibility |
| New endpoints | 3 | 3 |
| Download model | Fire-and-forget w/ classification | Structured batches w/ cooldown |
| Operator control | Circuit reset, retry | Pause/resume, batch monitoring |
| UI states | 3 | 6 |
| Pacing | Per-download delay only | Per-download + batch cooldown |
๐ Operator Runbook (Phase 2)
| Scenario | Action |
|---|---|
| Check batch progress | GET /api/youtube/batch/status |
| Pause all downloads | POST /api/youtube/batch/pause |
| Resume downloads | POST /api/youtube/batch/resume |
| Change cooldown | PUT /api/settings/batch_cooldown_minutes |
| Batch stuck in circuit_broken | Fix cookies โ reset circuit breaker โ auto-resumes |
๐ฐ PRFAQ
Press Release
FC-26 Stats Capture Introduces Batch Download Manager
Harare, Zimbabwe โ February 2026 โ FC-26 Stats Capture today announced the Batch Download Manager โ a structured download lifecycle that replaces the previous fire-and-forget approach with batch-level visibility, operator controls, and automatic pacing.
The Problem: Downloads ran as individual fire-and-forget operations. Operators had no way to see batch-level progress, pause or resume as a group, or control pacing between cycles.
The Solution: The Batch Download Manager wraps downloads into collect โ download โ cooldown โ repeat, with pause/resume at any stage.